I love a good tabletop RPG. Genuinely. It’s a problem.
D&D, Cyberpunk, Call of Cthulhu — inject it directly into my veins. I’ve even started making my own system, which is either ambition… or a cry for help.
But since last August, one game has absolutely hijacked my brain: Force of Extinction.
Made by the lovely (and clearly slightly unhinged) people at 12-Sided Studios, they describe it like this:
“In Force of Extinction, you and your friends play a desperate group of survivors… or just a smudge on the bottom of a MONSTER’S CLAW.”

Which, I can confirm, is less of a warning and more of a promise.
I first played it at World’s Lair, thrown into a room with a bunch of strangers — which is already a risky start. I ended up playing Clem, a local bartender… and, for legal reasons, let’s just say a morally flexible individual.
The session lasted two hours.
It felt like twenty minutes.
Everything went wrong, but in the best way possible. Perfect. No notes.
We were surviving in post-apocalyptic Twickenham, scavenging for supplies, making terrible decisions, and slowly realising we were not built for this new world.

Then there was another game: giant moth, evil mayor (again, me — I’m sensing a pattern), and a deeply traumatic pet shop. At one point I genuinely had to stop and ask, “Am I the problem?”
I am pretty sure that I wad the villian. (Apparently getting dog food for people to eat is frowned upon)
And now? I’m running my own campaign.
My players have taken over Belfast International Airport and are currently at war with a group of cannibals from a nearby town.
Its gotten very weird, but that’s the magic of this game — it gives you just enough structure to function, but enough freedom to completely derail into beautiful, apocalyptic nonsense. And the best part? It’s actually easy to run.
If I can do it — a man who regularly forgets what dice he’s holding — you’ll be absolutely fine.
This game is produced by the awesome, community-focused team at 12 Sided Studios, led by Jasper William Cartwright — someone deeply rooted in the TTRPG space — and Executive Producer Chad Pytel, who by all accounts is an absolute gentleman of a human being.
Honestly, that makes supporting them a pretty easy choice. Their Patreon is free to follow, and their podcast is an absolute delight.

So yeah, I’m fully obsessed.
If you fancy a bit of end-of-the-world chaos with your mates, head over to Backerkit, give it a follow, and for £2 you can reserve yourself a shiny Force of Extinction D20.
Worst case scenario?
You die horribly.
Best case scenario?
You have a great time.
Either way… worth it.
Categories: BoardGames, Collectables, Kickstarter

